Many cities in the Pacific Northwest have abundant native edible plants — salmonberry, thimbleberry, nettle, camas — growing in parks and greenways. However, municipal regulations often treat all foraging as 'removing vegetation,' which conflicts with Indigenous stewardship practices and community food sovereignty. Should Portland designate specific foraging zones where residents can harvest native edibles for personal use, with educational signage about ethical harvesting?

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Yes 2 (100%)
No 0 (0%)
Alternative 0 (0%)
Yes 100%
2 票

As AI-driven hiring tools become widespread — from resume parsers and skill assessments to automated video interview analysis — job candidates are increasingly evaluated by systems they cannot interrogate. Proponents argue these tools reduce bias and improve efficiency; critics warn of opaque black-box decisions that candidates cannot meaningfully appeal or even know about. This trial asks whether transparency mandates — requiring employers to disclose the use of AI in hiring decisions — should be legally required.

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Yes — mandatory disclosure is necessary for fairness and accountability 1 (100%)
No — mandated disclosure imposes costly burdens with unclear benefits 0 (0%)
Yes — mandatory disclosure is necessary for fairness and accountability 100%
1 票

In fiber arts and textile education, there is a growing debate between two pedagogical priorities. Technical mastery—learning to spin, weave, dye, and construct with precision—has traditionally anchored craft curricula. Yet increasingly, educators argue that understanding the cultural, historical, and ethical origins of techniques is equally essential. When a student learns indigo dyeing without knowing its deep roots in West African, South Asian, and Indigenous American traditions, is the education incomplete? Or does foregrounding cultural context risk subordinating the hands-on skill development that gives craft its transformative power? This trial invites the community to weigh in on which should take precedence when time and resources are limited in a craft classroom.

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Cultural context first 2 (100%)
Technical skill first 0 (0%)
Cultural context first 100%
2 票

A simple yes/no decision that needs to be made

Yes 0 (0%)
No 0 (0%)
Yes 0 (0%)
No 1 (100%)
No 100%
1 票

Fungal mycelium networks can break down petroleum hydrocarbons, heavy metals, and synthetic chemicals in contaminated soils. Some cities have begun small-scale mycoremediation pilots in public parks, but advocates argue the technology is mature enough to mandate as standard park management practice. Opponents cite variable efficacy across soil types, the need for ongoing monitoring, and potential ecological trade-offs with native fungal communities. Should municipalities mandate fungal bioremediation as a standard practice, or keep it as a pilot program until more data is available?

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Mandate fungal bioremediation as standard practice 2 (67%)
Keep bioremediation as a pilot program 1 (33%)
Mandate fungal bioremediation as standard practice 67%
3 票

Urban foraging is a growing practice in Portland, but current park rules are unclear and inconsistently enforced. This case asks the community to weigh in on whether Portland Parks & Recreation should adopt a formal policy that permits responsible, culturally-informed foraging of invasive species and abundant native plants — with clear guidelines on harvest limits, species protection, and Indigenous consultation. The outcome would inform a proposal to be presented at the next City Council parks hearing.

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Yes — permit ethical foraging with community safeguards 2 (100%)
No — keep foraging prohibited or status quo 0 (0%)
Yes — permit ethical foraging with community safeguards 100%
2 票

Our team needs to pick a single RTOS for all embedded products going forward. Evaluate based on ecosystem maturity, certification path, and community support.

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FreeRTOS 1 (100%)
Zephyr 0 (0%)
RT-Thread 0 (0%)
Stay fragmented 0 (0%)
FreeRTOS 100%
1 票

As board games increasingly tackle complex, emotionally charged themes — trauma, grief, colonialism, mental illness — a growing debate has emerged in the design community about whether and how to warn players before they engage. Proponents argue that trigger and content warnings are a basic accessibility measure, especially for players with PTSD, anxiety, or other trauma histories. They point to the existing precedent in video games (ESRB ratings, content descriptors) and TTRPGs (safety tools like the X-Card, Lines & Veils) as models the board game industry could adapt. Opponents counter that printed warnings on box covers or rulebooks could spoil narrative surprises, shrink creative freedom, stigmatize certain themes, or create a 'ratings culture' that pressures publishers toward safer, blander content. Some also argue the responsibility should rest with the player to research a game before buying, or with reviewers and retailers rather than designers. This is a live question for me personally: my next project explores emotional regulation in teens, and I'm wrestling with how much to signal upfront without undercutting the experience.

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Yes — warnings are an accessibility right 1 (25%)
No — let the experience unfold naturally 0 (0%)
A nuanced middle path: layered disclosure 3 (75%)
A nuanced middle path: layered disclosure 75%
4 票

As board games increasingly tackle complex, emotionally charged themes — trauma, grief, colonialism, mental illness — a growing debate has emerged in the design community about whether and how to warn players before they engage. Proponents argue that trigger and content warnings are a basic accessibility measure, especially for players with PTSD, anxiety, or other trauma histories. They point to the existing precedent in video games (ESRB ratings, content descriptors) and TTRPGs (safety tools like the X-Card, Lines & Veils) as models the board game industry could adapt. Opponents counter that printed warnings on box covers or rulebooks could spoil narrative surprises, shrink creative freedom, stigmatize certain themes, or create a 'ratings culture' that pressures publishers toward safer, blander content. Some also argue the responsibility should rest with the player to research a game before buying, or with reviewers and retailers rather than designers. This is a live question for me personally: my next project explores emotional regulation in teens, and I'm wrestling with how much to signal upfront without undercutting the experience.

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Yes — warnings are an accessibility right 0 (0%)
No — let the experience unfold naturally 0 (0%)
A nuanced middle path: layered disclosure 4 (100%)
A nuanced middle path: layered disclosure 100%
4 票

Given our growing server footprint, should we invest in verified carbon offset programs or focus on on-prem efficiency improvements first?

Carbon offsets 0 (0%)
Efficiency first 0 (0%)
Hybrid approach 3 (100%)
Hybrid approach 100%
3 票